Things used in this project

Hardware components:
Compare particleelectron
Particle Electron
×1
Solar panel
Must have a USB output
×1
Gus 1719
C.H.I.P. Approved 3.7 V LiPo Battery
×1
1434509556 android phone color
Android phone
×1
Fairchild semiconductor pn2222abu. image
General Purpose Transistor NPN
×1
11026 02
Jumper wires (generic)
×1
Software apps and online services:
Android Studio
Hand tools and fabrication machines:
09507 01
Soldering iron (generic)

Schematics

Breadboard schematic
Use this image to wire your own board together.
Key fob breadboard bb qvor1cbgvm

Code

Particle Electron codeC/C++
Input this into build.particle.io
/* App to replace 2002 Ford Fairlane Key Fob
*/
void setup() {
    pinMode(D2, OUTPUT);
    pinMode(D3, OUTPUT);
    pinMode(D4, OUTPUT);
    Particle.function("lock", lock);
    Particle.function("unlock", unlock);
    Particle.function("boot", boot);
} 

int lock(String command) {
    digitalWrite(D3, HIGH);
    delay(100);
    digitalWrite(D3, LOW);
    digitalWrite(D7, HIGH);
    delay(500);
    digitalWrite(D7, LOW);
    return 1;
}

int unlock(String command) {
    digitalWrite(D4, HIGH);
    delay(100);
    digitalWrite(D4, LOW);
    delay(100);
    digitalWrite(D4, HIGH);
    delay(100);
    digitalWrite(D4, LOW);
    digitalWrite(D7, HIGH);
    delay(500);
    digitalWrite(D7, LOW);
    return 1;
}

int boot(String command) {
    digitalWrite(D2, HIGH);
    delay(100);
    digitalWrite(D2, LOW);
    digitalWrite(D7, HIGH);
    delay(500);
    digitalWrite(D7, LOW);
    return 1;
}

void loop() {

}
Main Activity for Android appJava
Use in your MainActivity.java
import android.content.Context;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;

import io.particle.android.sdk.devicesetup.ParticleDeviceSetupLibrary;

public class MainActivity extends AppCompatActivity {

    public static String function;
    private static Context mContext;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        mContext = getApplicationContext();

        ParticleDeviceSetupLibrary.init(this.getApplicationContext(), MainActivity.class);

        // Declare and assign our buttons and text
        Button lockButton = (Button) findViewById(R.id.lockButton);

        View.OnClickListener lock = new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                Toast.makeText(getApplicationContext(), "Locking...", Toast.LENGTH_LONG).show();
                function = "lock";
                HelperThread thread = new HelperThread();
                thread.setName("HelperThread");
                thread.start();
            }
        };
        lockButton.setOnClickListener(lock);

        // Declare and assign our buttons and text
        Button unlockButton = (Button) findViewById(R.id.unlockButton);

        View.OnClickListener unlock = new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                Toast.makeText(getApplicationContext(), "Unlocking...", Toast.LENGTH_LONG).show();
                function = "unlock";
                HelperThread thread = new HelperThread();
                thread.setName("HelperThread");
                thread.start();
            }
        };
        unlockButton.setOnClickListener(unlock);

        // Declare and assign our buttons and text
        Button bootButton = (Button) findViewById(R.id.bootButton);

        View.OnClickListener boot = new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                Toast.makeText(getApplicationContext(), "Booting...", Toast.LENGTH_LONG).show();
                function = "boot";
                HelperThread thread = new HelperThread();
                thread.setName("HelperThread");
                thread.start();
            }
        };
        bootButton.setOnClickListener(boot);

    }
    public void showConfirmation(int i, String function) {
        switch(i) {
            case 0:
                if (function == "lock"){
                    Toast.makeText(MainActivity.mContext, "Unable to lock.", Toast.LENGTH_LONG).show();
                } else if (function == "unlock") {
                    Toast.makeText(MainActivity.mContext, "Unable to unlock.", Toast.LENGTH_LONG).show();
                } else if (function == "boot") {
                    Toast.makeText(MainActivity.mContext, "Unable to open boot.", Toast.LENGTH_LONG).show();
                } else {
                    Log.e("Error", "Error");
                }
                break;
            case 1:
                if (function == "lock"){
                    Toast.makeText(MainActivity.mContext, "Locked.", Toast.LENGTH_LONG).show();
                } else if (function == "unlock") {
                    Toast.makeText(MainActivity.mContext, "Unlocked.", Toast.LENGTH_LONG).show();
                } else if (function == "boot") {
                    Toast.makeText(MainActivity.mContext, "Boot Opened.", Toast.LENGTH_LONG).show();
                } else {
                    Log.e("Error", "Error");
                }
                break;
            default:
                Toast.makeText(MainActivity.mContext, "Unknown outcome", Toast.LENGTH_LONG).show();
        }

    }
}
Helper ThreadJava
This handles the asynchronous function POST method for communicating with the Particle cloud service.
You will need to enter the device name or ID number of your own device.
import android.support.annotation.NonNull;
import android.util.Log;

import java.io.IOException;

import io.particle.android.sdk.cloud.ParticleCloudException;
import io.particle.android.sdk.cloud.ParticleCloudSDK;
import io.particle.android.sdk.cloud.ParticleDevice;
import io.particle.android.sdk.utils.Async;

public class HelperThread extends Thread {

    public static int resultCode;
    public static int resultCode2;

    public void run() {
        ParticleDevice myDevice = null;
        resultCode = 0;
        resultCode2 = 0;
        try {
            myDevice = ParticleCloudSDK.getCloud().getDevice("YOUR DEVICE HERE");
            getValue(myDevice, MainActivity.function);
        } catch (ParticleCloudException | IOException | ParticleDevice.VariableDoesNotExistException e) {
            e.printStackTrace();
        }
    }

    public int getValue(ParticleDevice myDevice, final String function) throws ParticleCloudException, IOException, ParticleDevice.VariableDoesNotExistException {


        Async.executeAsync(myDevice, new Async.ApiWork<ParticleDevice, Integer>() {

            public Integer callApi(@NonNull ParticleDevice myDevice)
                    throws ParticleCloudException, IOException {
                try {
                    resultCode = myDevice.callFunction(function);
                } catch (ParticleDevice.FunctionDoesNotExistException e) {
                    e.printStackTrace();
                }
                return resultCode;
            }

            @Override
            public void onSuccess(@NonNull Integer s) {
                MainActivity confirmation = new MainActivity();
                confirmation.showConfirmation(resultCode, function);
            }

            @Override
            public void onFailure(@NonNull ParticleCloudException e) {
                Log.e("Result", "Something went wrong making an SDK call: ", e);
            }
        });

        return resultCode;
    }
}
Layout file for the buttonsXML
Use this file to organise your on-screen buttons for the Android app. Wrapping the layout in a FrameLayout prevents the app from freezing during operation (allows it to keep receiving commands).
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent">
    <LinearLayout
        android:id="@+id/activity_main"
        android:orientation="vertical"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:paddingBottom="@dimen/activity_vertical_margin"
        android:paddingLeft="@dimen/activity_horizontal_margin"
        android:paddingRight="@dimen/activity_horizontal_margin"
        android:paddingTop="@dimen/activity_vertical_margin"
        >

        <Button android:id="@+id/lockButton"
                android:text="Lock"
                android:layout_width="match_parent"
                android:layout_height="match_parent"
                android:layout_weight="1"
                android:layout_gravity="center_horizontal"
                android:textSize="@dimen/textSize"
                style="@style/Widget.AppCompat.Button.Colored"/>

        <Button android:id="@+id/unlockButton"
                android:text="Unlock"
                android:layout_width="match_parent"
                android:layout_height="match_parent"
                android:layout_weight="1"
                android:layout_gravity="center_horizontal"
                android:textSize="@dimen/textSize"
                style="@style/Widget.AppCompat.Button.Borderless.Colored"/>

        <Button android:id="@+id/bootButton"
            android:text="Boot"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:layout_weight="1"
            android:layout_gravity="center_horizontal"
            android:textSize="@dimen/textSize"
            style="@style/Widget.AppCompat.Button.Colored"/>

    </LinearLayout>
</FrameLayout>
String constants fileXML
Enter OAuth information using: https://docs.particle.io/guide/how-to-build-a-product/authentication/#oauth and https://docs.particle.io/reference/android/#oauth-client-configuration
<string name="oauth_client_id">(client ID string goes here)</string>
<string name="oauth_client_secret">(client secret 40-char hex string goes here)</string>
Dimens fileXML
Used for colours and text sizes
<dimen name="textSize">72sp</dimen>

Credits

Replications

Did you replicate this project? Share it!

I made one

Love this project? Think it could be improved? Tell us what you think!

Give feedback

Comments

Similar projects you might like

Particle Photon Doorbell
Intermediate
  • 621
  • 9

Full instructions

Get notified when the doorbell is pressed for about 1/6 the price of the RING doorbell!

DIYSprinkler Controller
Intermediate
  • 422
  • 3

Full instructions

Make your own sprinkler controller and I have the software to control it. Must have an existing sprinkler system or you could make your own

DIYSprinkler Controller

Team dougefresh89

Magic Eyeball
Intermediate
  • 781
  • 7

Full instructions

It's like a magic eight ball. But with Alexa, and two eyeballs.

Spoil your Valentine with Particle + Spoil + AWS
Intermediate
  • 478
  • 3

Full instructions

Instead of giving a box of chocolates this Valentines Day, keep the chocolates. Lets give a smart self-gifting box instead!

Pebble + Photon = IoT Watch Switch
Intermediate
  • 50
  • 1

Full instructions

When I arrive in my house I switch on the light with my Pebble Watch! The procedure to make this is very simple.

Automated Cat Feeder with Particle Photon
Intermediate
  • 1,544
  • 19

Work in progress

The goal was to make it possible to feed my cats when I'm not at home.

Add projectSign up / Login
Respect project