This pokeball knows where it is and connects to the internet over cellular data. When a pokemon is nearby, the pokeball starts to shake!
In the mid-late 90's, I saved up and bought a ThrustMaster P/C compatible joystick. After a decade in the closet, it's time has come.
Interactive laser controllers fire at a light saber sensor which publishes motion data to a force field web visualization.
When the world is full of Pokémon, you need a Particle connected Pokéball to Catch 'em all!
A system of three robots that can be controlled and battled by three different players via a mobile webpage.
Dustbunny - A simple Particle.io Web/Wifi controlled rover.
Remake of the 1978 classic toy. No assembly required, using Particle's "Internet Button".
Light turns blue and green when there's a Seahawks touchdown and red and blue when there's a Patriots touchdown
Spark Core Powered Basketball Arcade Game
Single player reaction light game that also tells the weather
I created a robot arm at a hackathon that uses a Photon Redboard, and an Adafruit Motor Shield. The arm will be controlled with a gamepad.
This may be the Pac-Man you're looking for, and we added a twist to demonstrate the versatility of the Photon microcontroller!
Play tic-tac-toe using lights and two hand-crafted boards over the internet.
Capture and store your wins and losses as you play the Simon game. Send yourself an email if someone else is playing your Simon.
Using a Photon in a custom enclosure, we are testing the frustration levels of peoples paying money to play a game that has a delayed start.
The idea is to utilize a Carloop and Particle Photon to track car mileage and send an update when one car has reached a threshhold.
A new version of the game “Rock, Paper, Scissors” that integrates modern technologies like the Particle Argon, IFTTT app, and Google Sheets
Using a website to detect typos and a taser to punish them, I fixed my bad spelling
Use a cyberpunk-esque plastic shape with lights to visualize the reviews of the game after launch.
This is a Particle Argon program designed to execute a risk-reward game where players have to shoot for the highest number without matching.
Utilize sensors to monitor sound disturbances and temperature levels in a gaming environment. If thresholds are reached, alerts are sent.
A simplified game of blackjack. For all the fun and a fraction of the thought