This pokeball knows where it is and connects to the internet over cellular data. When a pokemon is nearby, the pokeball starts to shake!
Interactive laser controllers fire at a light saber sensor which publishes motion data to a force field web visualization.
A system of three robots that can be controlled and battled by three different players via a mobile webpage.
When the world is full of Pokémon, you need a Particle connected Pokéball to Catch 'em all!
Remake of the 1978 classic toy. No assembly required, using Particle's "Internet Button".
Dustbunny - A simple Particle.io Web/Wifi controlled rover.
Use a cyberpunk-esque plastic shape with lights to visualize the reviews of the game after launch.
This is a Particle Argon program designed to execute a risk-reward game where players have to shoot for the highest number without matching.
Single player reaction light game that also tells the weather
Light turns blue and green when there's a Seahawks touchdown and red and blue when there's a Patriots touchdown
Utilize sensors to monitor sound disturbances and temperature levels in a gaming environment. If thresholds are reached, alerts are sent.
Capture and store your wins and losses as you play the Simon game. Send yourself an email if someone else is playing your Simon.
A simplified game of blackjack. For all the fun and a fraction of the thought
Using a website to detect typos and a taser to punish them, I fixed my bad spelling
Spark Core Powered Basketball Arcade Game
This may be the Pac-Man you're looking for, and we added a twist to demonstrate the versatility of the Photon microcontroller!
The idea is to utilize a Carloop and Particle Photon to track car mileage and send an update when one car has reached a threshhold.
Using a Photon in a custom enclosure, we are testing the frustration levels of peoples paying money to play a game that has a delayed start.
A new version of the game “Rock, Paper, Scissors” that integrates modern technologies like the Particle Argon, IFTTT app, and Google Sheets