Irak MayerStephanie VicarteElizabeth Vicarte
Published © MIT

Safe Ride

Verify the identity of the ride you are taking.

IntermediateFull instructions providedOver 1 day332
Safe Ride

Things used in this project

Hardware components

Boron
Particle Boron
×1
Adafruit TFT FeatherWing - 2.4" 320x240 Touchscreen For All Feathers
×1

Software apps and online services

Visual Studio Code Extension for Arduino
Microsoft Visual Studio Code Extension for Arduino
HTML5 and JavaScript
Google Chrome

Story

Read more

Schematics

Safe Ride Flow Chart

Flow chart for safe ride system

Code

SafeRider.ino

Arduino
This program displays the QR code of the passphrase received.
/*
 * Project SafeRider
 * Description: This program displays the QR code of the passphrase received.
 * Author: VisteliLabs
 * Date: 8/18/2019
 * Note: this code uses the library from Anun Panyan (https://github.com/anunpanya/ESP8266_QRcode) as base, and were modified to support the Particle Boron and Adafruit 2.4" TFT screen.
 
 Copyright <2019> <VisteliLabs>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

 */

#define PARTICLE 1

#if defined(PARTICLE)
 #include <Adafruit_mfGFX.h>
 #include "Adafruit_ILI9341.h"
 
 // For the Adafruit shield, these are the default.
 #define TFT_DC D5
 #define TFT_CS D4
 
#else
 #include "SPI.h"
 #include <Adafruit_mfGFX.h>
 #include "Adafruit_ILI9341.h"
 
 // For the Adafruit shield, these are the default.
 #define TFT_DC 9
 #define TFT_CS 10
#endif

#include <qrcode.h>

   #define STMPE_CS 32
   #define SD_CS    14

char *message = "my name is particle";
String aString="Hello Hola";

Adafruit_ILI9341 display = Adafruit_ILI9341(TFT_CS, TFT_DC, 0);

QRcode qrcode (&display);

void setup() {

    display.begin();

    // Initialize QRcode display using library
    qrcode.init();
    // create qrcode
    qrcode.create("Hello world.");

    Particle.function("safeRyder",setQRcode);
    Particle.function("confirmSR",setAccessConfirm);
}


// loop() runs over and over again, as quickly as it can execute.
void loop() {
  // The core of your code will likely live here.

}


int setAccessConfirm(String command)
{
  int width = display.width();
  int height = display.height();

  display.fillScreen(ILI9341_BLACK);
  display.fillCircle(width/2,height/3,width/3,ILI9341_GREEN);
  display.setCursor(width/5, (height/3)*2+30);
  display.setTextColor(ILI9341_WHITE);  
  display.setTextSize(4);
  display.println("Welcome");

  return 0;

}

int setQRcode(String command) {

  qrcode.create(command);

  return 0;

}

QRCode library

Arduino
QRCode library to display.
No preview (download only).

index.html

HTML
Main file to communicate with
<!doctype html>
<meta charset="utf-8">
<body>

<script type="text/javascript">

//Copyright <2019> <VisteliLabs>
//Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

var deviceInfo;
var json;

var token="input_your_token_here";
var deviceId = "input_your_device_id_here";

window.onload = function () { 

    pingParticle();
    json = JSON.parse(deviceInfo);
    if (json["online"] && json["ok"])
    {
        refreshPage();
        activatePage(true);
    }
    else
    {
        var btnPing = document.getElementById('PingId');
        btnPing.style = "visibility:visible";
        activatePage(false);
    }
};

function activatePage(activeFlg)
{
    var txtSCode = document.getElementById('txtSafeCode');
    var btnSCode = document.getElementById('btnSendCode');

    if (activeFlg)
    {
        txtSCode.readOnly =false;
        btnSCode.readOnly =false;

    }
    else
    {
        txtSCode.readOnly =true;
        btnSCode.readOnly =true;

    }
}

function refreshPage()
{
    var btnPing = document.getElementById('PingId');
    btnPing.style = "visibility:hidden";

    var txtDeviceName = document.getElementById('txtDeviceName');
    var txtDeviceStatus = document.getElementById('txtDeviceStatus');
    
    var counter=0;
    getDeviceInfo();
    while (deviceInfo == undefined)
        counter++;
    json = JSON.parse(deviceInfo);
    txtDeviceName.value = json["name"];
    txtDeviceStatus.value = "Online";
    activatePage(true);

}

function sendCode()
{
    var txtSCode = document.getElementById('txtSafeCode');

    var sendData = txtSCode.value;

    window.sessionStorage.setItem("passphrase",sendData);
    window.location.href='camera.html';
}

function callParticle(msg2Send)
{
    var xhttp = new XMLHttpRequest();
    var txtSCode = document.getElementById('txtSafeCode');

    var sendData = txtSCode.value;

    xhttp.onreadystatechange = function() {
        if (this.readyState == 4 && this.status == 200) {
            document.getElementById("btnContinue").style = "visibility:visible";
            document.getElementById("btnSendCode").style = "visibility:hidden";
            
        }
    };

    xhttp.open("POST", "https://api.particle.io/v1/devices/"+deviceId+"/safeRyder", false);
    xhttp.setRequestHeader("Authorization", "Bearer "+token);
    xhttp.setRequestHeader("Content-Type", "application/json");
    xhttp.send("{\"arg\": \""+sendData+"\"}");
}

function confimCodeParticle()
{
    var xhttp = new XMLHttpRequest();

    xhttp.open("POST", "https://api.particle.io/v1/devices/"+deviceId+"/confirmSR", false);
    xhttp.setRequestHeader("Authorization", "Bearer "+token);
    xhttp.setRequestHeader("Content-Type", "application/json");
    xhttp.send("{\"arg\": \"\"}");
}

function pingParticle()
{
    var xhttp = new XMLHttpRequest();

    xhttp.onreadystatechange = function() {
        if (this.readyState == 4 && this.status == 200) {
            deviceInfo = this.responseText;
        }
    };

    xhttp.open("PUT", "https://api.particle.io/v1/devices/"+deviceId+"/ping", false);
    xhttp.setRequestHeader("Authorization", "Bearer "+token);
    xhttp.setRequestHeader("Content-Type", "application/json");
    xhttp.send();

}

function checkDeviceConnect()
{
    pingParticle();
    json = JSON.parse(deviceInfo);
    if (json["online"] && json["ok"])
    {
        refreshPage();
    }

}

function getDeviceInfo()
{
    var xhttp = new XMLHttpRequest();

    xhttp.onreadystatechange = function() {
        if (this.readyState == 4 && this.status == 200) {
            deviceInfo = this.responseText;
        }
    };

    xhttp.open("GET", "https://api.particle.io/v1/devices/"+deviceId, false);
    xhttp.setRequestHeader("Authorization", "Bearer "+token);
    xhttp.setRequestHeader("Content-Type", "application/json");
    xhttp.send();

}


</script>

<title>Safe Ryder</title>

<h1>Send Safe Passphrase</h1>
<input type="button" style="visibility : hidden;" value="Ping" id="PingId" onclick="return checkDeviceConnect();"/>
<br/>
<br/>
<label>Device Information: </label>
<input type="text" id="txtDeviceName" readonly></text>
<br/>
<br/>
<label>Communication status: </label>
<input type="text" id="txtDeviceStatus" readonly></text>
<br/>
<br/>
<label> Passphrase : </label>
<input type="text" value="Safe Passphrase" id="txtSafeCode" readonly/>

<input type="button" value="Send Passphrase" id="btnSendCode" onclick="return callParticle();" readonly/>
<br/>
<input type="button" value="Continue" id="btnContinue" style="visibility : hidden;" onclick="return sendCode();"/>


</body>

Camera.html

HTML
Camera control file
<!doctype html>
<meta charset="utf-8">
<body>
<title>QR Code Reader</title>
<meta name="viewport" content="width=device-width">
<script src="qrcode-lib.js"></script>
<script src="reader.js"></script>

<script type="text/javascript">

//Copyright <2019> <VisteliLabs>
//Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

</script>

<h1>Ride Confirm</h1>

<img id="qr" width="320" style="display: none">
<output>No results yet</output>

<h2>Take a photo</h2>
<input type="file" accept="image/*">


<h2>Scan with live streaming</h2>

<video width="320" height="240"></video>
<br/>
<input type="button" value="Start Camera" id="btnStartCamera">
<input type="button" value="Take Snapshot" id="btnTakeSnapshot">

</body>

qrcode-lib.js

JavaScript
QRcode library provided by Lazar Laszlo
/*
  Ported to JavaScript by Lazar Laszlo 2011 
  
  lazarsoft@gmail.com, www.lazarsoft.info
  
*/

/*
*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*      http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/


GridSampler = {};

GridSampler.checkAndNudgePoints=function( image,  points)
		{
			var width = qrcode.width;
			var height = qrcode.height;
			// Check and nudge points from start until we see some that are OK:
			var nudged = true;
			for (var offset = 0; offset < points.length && nudged; offset += 2)
			{
				var x = Math.floor (points[offset]);
				var y = Math.floor( points[offset + 1]);
				if (x < - 1 || x > width || y < - 1 || y > height)
				{
					throw "Error.checkAndNudgePoints ";
				}
				nudged = false;
				if (x == - 1)
				{
					points[offset] = 0.0;
					nudged = true;
				}
				else if (x == width)
				{
					points[offset] = width - 1;
					nudged = true;
				}
				if (y == - 1)
				{
					points[offset + 1] = 0.0;
					nudged = true;
				}
				else if (y == height)
				{
					points[offset + 1] = height - 1;
					nudged = true;
				}
			}
			// Check and nudge points from end:
			nudged = true;
			for (var offset = points.length - 2; offset >= 0 && nudged; offset -= 2)
			{
				var x = Math.floor( points[offset]);
				var y = Math.floor( points[offset + 1]);
				if (x < - 1 || x > width || y < - 1 || y > height)
				{
					throw "Error.checkAndNudgePoints ";
				}
				nudged = false;
				if (x == - 1)
				{
					points[offset] = 0.0;
					nudged = true;
				}
				else if (x == width)
				{
					points[offset] = width - 1;
					nudged = true;
				}
				if (y == - 1)
				{
					points[offset + 1] = 0.0;
					nudged = true;
				}
				else if (y == height)
				{
					points[offset + 1] = height - 1;
					nudged = true;
				}
			}
		}
	


GridSampler.sampleGrid3=function( image,  dimension,  transform)
		{
			var bits = new BitMatrix(dimension);
			var points = new Array(dimension << 1);
			for (var y = 0; y < dimension; y++)
			{
				var max = points.length;
				var iValue =  y + 0.5;
				for (var x = 0; x < max; x += 2)
				{
					points[x] =  (x >> 1) + 0.5;
					points[x + 1] = iValue;
				}
				transform.transformPoints1(points);
				// Quick check to see if points transformed to something inside the image;
				// sufficient to check the endpoints
				GridSampler.checkAndNudgePoints(image, points);
				try
				{
					for (var x = 0; x < max; x += 2)
					{
						var xpoint = (Math.floor( points[x]) * 4) + (Math.floor( points[x + 1]) * qrcode.width * 4);
                        var bit = image[Math.floor( points[x])+ qrcode.width* Math.floor( points[x + 1])];
						qrcode.imagedata.data[xpoint] = bit?255:0;
						qrcode.imagedata.data[xpoint+1] = bit?255:0;
						qrcode.imagedata.data[xpoint+2] = 0;
						qrcode.imagedata.data[xpoint+3] = 255;
						//bits[x >> 1][ y]=bit;
						if(bit)
							bits.set_Renamed(x >> 1, y);
					}
				}
				catch ( aioobe)
				{
					// This feels wrong, but, sometimes if the finder patterns are misidentified, the resulting
					// transform gets "twisted" such that it maps a straight line of points to a set of points
					// whose endpoints are in bounds, but others are not. There is probably some mathematical
					// way to detect this about the transformation that I don't know yet.
					// This results in an ugly runtime exception despite our clever checks above -- can't have
					// that. We could check each point's coordinates but that feels duplicative. We settle for
					// catching and wrapping ArrayIndexOutOfBoundsException.
					throw "Error.checkAndNudgePoints";
				}
			}
			return bits;
		}

GridSampler.sampleGridx=function( image,  dimension,  p1ToX,  p1ToY,  p2ToX,  p2ToY,  p3ToX,  p3ToY,  p4ToX,  p4ToY,  p1FromX,  p1FromY,  p2FromX,  p2FromY,  p3FromX,  p3FromY,  p4FromX,  p4FromY)
{
	var transform = PerspectiveTransform.quadrilateralToQuadrilateral(p1ToX, p1ToY, p2ToX, p2ToY, p3ToX, p3ToY, p4ToX, p4ToY, p1FromX, p1FromY, p2FromX, p2FromY, p3FromX, p3FromY, p4FromX, p4FromY);
			
	return GridSampler.sampleGrid3(image, dimension, transform);
}



function ECB(count,  dataCodewords)
{
	this.count = count;
	this.dataCodewords = dataCodewords;
	
	this.__defineGetter__("Count", function()
	{
		return this.count;
	});
	this.__defineGetter__("DataCodewords", function()
	{
		return this.dataCodewords;
	});
}

function ECBlocks( ecCodewordsPerBlock,  ecBlocks1,  ecBlocks2)
{
	this.ecCodewordsPerBlock = ecCodewordsPerBlock;
	if(ecBlocks2)
		this.ecBlocks = new Array(ecBlocks1, ecBlocks2);
	else
		this.ecBlocks = new Array(ecBlocks1);
	
	this.__defineGetter__("ECCodewordsPerBlock", function()
	{
		return this.ecCodewordsPerBlock;
	});
	
	this.__defineGetter__("TotalECCodewords", function()
	{
		return  this.ecCodewordsPerBlock * this.NumBlocks;
	});
	
	this.__defineGetter__("NumBlocks", function()
	{
		var total = 0;
		for (var i = 0; i < this.ecBlocks.length; i++)
		{
			total += this.ecBlocks[i].length;
		}
		return total;
	});
	
	this.getECBlocks=function()
			{
				return this.ecBlocks;
			}
}

function Version( versionNumber,  alignmentPatternCenters,  ecBlocks1,  ecBlocks2,  ecBlocks3,  ecBlocks4)
{
	this.versionNumber = versionNumber;
	this.alignmentPatternCenters = alignmentPatternCenters;
	this.ecBlocks = new Array(ecBlocks1, ecBlocks2, ecBlocks3, ecBlocks4);
	
	var total = 0;
	var ecCodewords = ecBlocks1.ECCodewordsPerBlock;
	var ecbArray = ecBlocks1.getECBlocks();
	for (var i = 0; i < ecbArray.length; i++)
	{
		var ecBlock = ecbArray[i];
		total += ecBlock.Count * (ecBlock.DataCodewords + ecCodewords);
	}
	this.totalCodewords = total;
	
	this.__defineGetter__("VersionNumber", function()
	{
		return  this.versionNumber;
	});
	
	this.__defineGetter__("AlignmentPatternCenters", function()
	{
		return  this.alignmentPatternCenters;
	});
	this.__defineGetter__("TotalCodewords", function()
	{
		return  this.totalCodewords;
	});
	this.__defineGetter__("DimensionForVersion", function()
	{
		return  17 + 4 * this.versionNumber;
	});
	
	this.buildFunctionPattern=function()
		{
			var dimension = this.DimensionForVersion;
			var bitMatrix = new BitMatrix(dimension);
			
			// Top left finder pattern + separator + format
			bitMatrix.setRegion(0, 0, 9, 9);
			// Top right finder pattern + separator + format
			bitMatrix.setRegion(dimension - 8, 0, 8, 9);
			// Bottom left finder pattern + separator + format
			bitMatrix.setRegion(0, dimension - 8, 9, 8);
			
			// Alignment patterns
			var max = this.alignmentPatternCenters.length;
			for (var x = 0; x < max; x++)
			{
				var i = this.alignmentPatternCenters[x] - 2;
				for (var y = 0; y < max; y++)
				{
					if ((x == 0 && (y == 0 || y == max - 1)) || (x == max - 1 && y == 0))
					{
						// No alignment patterns near the three finder paterns
						continue;
					}
					bitMatrix.setRegion(this.alignmentPatternCenters[y] - 2, i, 5, 5);
				}
			}
			
			// Vertical timing pattern
			bitMatrix.setRegion(6, 9, 1, dimension - 17);
			// Horizontal timing pattern
			bitMatrix.setRegion(9, 6, dimension - 17, 1);
			
			if (this.versionNumber > 6)
			{
				// Version info, top right
				bitMatrix.setRegion(dimension - 11, 0, 3, 6);
				// Version info, bottom left
				bitMatrix.setRegion(0, dimension - 11, 6, 3);
			}
			
			return bitMatrix;
		}
	this.getECBlocksForLevel=function( ecLevel)
	{
		return this.ecBlocks[ecLevel.ordinal()];
	}
}

Version.VERSION_DECODE_INFO = new Array(0x07C94, 0x085BC, 0x09A99, 0x0A4D3, 0x0BBF6, 0x0C762, 0x0D847, 0x0E60D, 0x0F928, 0x10B78, 0x1145D, 0x12A17, 0x13532, 0x149A6, 0x15683, 0x168C9, 0x177EC, 0x18EC4, 0x191E1, 0x1AFAB, 0x1B08E, 0x1CC1A, 0x1D33F, 0x1ED75, 0x1F250, 0x209D5, 0x216F0, 0x228BA, 0x2379F, 0x24B0B, 0x2542E, 0x26A64, 0x27541, 0x28C69);

Version.VERSIONS = buildVersions();

Version.getVersionForNumber=function( versionNumber)
{
	if (versionNumber < 1 || versionNumber > 40)
	{
		throw "ArgumentException";
	}
	return Version.VERSIONS[versionNumber - 1];
}

Version.getProvisionalVersionForDimension=function(dimension)
{
	if (dimension % 4 != 1)
	{
		throw "Error getProvisionalVersionForDimension";
	}
	try
	{
		return Version.getVersionForNumber((dimension - 17) >> 2);
	}
	catch ( iae)
	{
		throw "Error getVersionForNumber";
	}
}

Version.decodeVersionInformation=function( versionBits)
{
	var bestDifference = 0xffffffff;
	var bestVersion = 0;
	for (var i = 0; i < Version.VERSION_DECODE_INFO.length; i++)
	{
		var targetVersion = Version.VERSION_DECODE_INFO[i];
		// Do the version info bits match exactly? done.
		if (targetVersion == versionBits)
		{
			return this.getVersionForNumber(i + 7);
		}
		// Otherwise see if this is the closest to a real version info bit string
		// we have seen so far
		var bitsDifference = FormatInformation.numBitsDiffering(versionBits, targetVersion);
		if (bitsDifference < bestDifference)
		{
			bestVersion = i + 7;
			bestDifference = bitsDifference;
		}
	}
	// We can tolerate up to 3 bits of error since no two version info codewords will
	// differ in less than 4 bits.
	if (bestDifference <= 3)
	{
		return this.getVersionForNumber(bestVersion);
	}
	// If we didn't find a close enough match, fail
	return null;
}

function buildVersions()
{
	return new Array(new Version(1, new Array(), new ECBlocks(7, new ECB(1, 19)), new ECBlocks(10, new ECB(1, 16)), new ECBlocks(13, new ECB(1, 13)), new ECBlocks(17, new ECB(1, 9))), 
	new Version(2, new Array(6, 18), new ECBlocks(10, new ECB(1, 34)), new ECBlocks(16, new ECB(1, 28)), new ECBlocks(22, new ECB(1, 22)), new ECBlocks(28, new ECB(1, 16))), 
	new Version(3, new Array(6, 22), new ECBlocks(15, new ECB(1, 55)), new ECBlocks(26, new ECB(1, 44)), new ECBlocks(18, new ECB(2, 17)), new ECBlocks(22, new ECB(2, 13))), 
	new Version(4, new Array(6, 26), new ECBlocks(20, new ECB(1, 80)), new ECBlocks(18, new ECB(2, 32)), new ECBlocks(26, new ECB(2, 24)), new ECBlocks(16, new ECB(4, 9))), 
	new Version(5, new Array(6, 30), new ECBlocks(26, new ECB(1, 108)), new ECBlocks(24, new ECB(2, 43)), new ECBlocks(18, new ECB(2, 15), new ECB(2, 16)), new ECBlocks(22, new ECB(2, 11), new ECB(2, 12))), 
	new Version(6, new Array(6, 34), new ECBlocks(18, new ECB(2, 68)), new ECBlocks(16, new ECB(4, 27)), new ECBlocks(24, new ECB(4, 19)), new ECBlocks(28, new ECB(4, 15))), 
	new Version(7, new Array(6, 22, 38), new ECBlocks(20, new ECB(2, 78)), new ECBlocks(18, new ECB(4, 31)), new ECBlocks(18, new ECB(2, 14), new ECB(4, 15)), new ECBlocks(26, new ECB(4, 13), new ECB(1, 14))), 
	new Version(8, new Array(6, 24, 42), new ECBlocks(24, new ECB(2, 97)), new ECBlocks(22, new ECB(2, 38), new ECB(2, 39)), new ECBlocks(22, new ECB(4, 18), new ECB(2, 19)), new ECBlocks(26, new ECB(4, 14), new ECB(2, 15))), 
	new Version(9, new Array(6, 26, 46), new ECBlocks(30, new ECB(2, 116)), new ECBlocks(22, new ECB(3, 36), new ECB(2, 37)), new ECBlocks(20, new ECB(4, 16), new ECB(4, 17)), new ECBlocks(24, new ECB(4, 12), new ECB(4, 13))), 
	new Version(10, new Array(6, 28, 50), new ECBlocks(18, new ECB(2, 68), new ECB(2, 69)), new ECBlocks(26, new ECB(4, 43), new ECB(1, 44)), new ECBlocks(24, new ECB(6, 19), new ECB(2, 20)), new ECBlocks(28, new ECB(6, 15), new ECB(2, 16))), 
	new Version(11, new Array(6, 30, 54), new ECBlocks(20, new ECB(4, 81)), new ECBlocks(30, new ECB(1, 50), new ECB(4, 51)), new ECBlocks(28, new ECB(4, 22), new ECB(4, 23)), new ECBlocks(24, new ECB(3, 12), new ECB(8, 13))), 
	new Version(12, new Array(6, 32, 58), new ECBlocks(24, new ECB(2, 92), new ECB(2, 93)), new ECBlocks(22, new ECB(6, 36), new ECB(2, 37)), new ECBlocks(26, new ECB(4, 20), new ECB(6, 21)), new ECBlocks(28, new ECB(7, 14), new ECB(4, 15))), 
	new Version(13, new Array(6, 34, 62), new ECBlocks(26, new ECB(4, 107)), new ECBlocks(22, new ECB(8, 37), new ECB(1, 38)), new ECBlocks(24, new ECB(8, 20), new ECB(4, 21)), new ECBlocks(22, new ECB(12, 11), new ECB(4, 12))), 
	new Version(14, new Array(6, 26, 46, 66), new ECBlocks(30, new ECB(3, 115), new ECB(1, 116)), new ECBlocks(24, new ECB(4, 40), new ECB(5, 41)), new ECBlocks(20, new ECB(11, 16), new ECB(5, 17)), new ECBlocks(24, new ECB(11, 12), new ECB(5, 13))), 
	new Version(15, new Array(6, 26, 48, 70), new ECBlocks(22, new ECB(5, 87), new ECB(1, 88)), new ECBlocks(24, new ECB(5, 41), new ECB(5, 42)), new ECBlocks(30, new ECB(5, 24), new ECB(7, 25)), new ECBlocks(24, new ECB(11, 12), new ECB(7, 13))), 
	new Version(16, new Array(6, 26, 50, 74), new ECBlocks(24, new ECB(5, 98), new ECB(1, 99)), new ECBlocks(28, new ECB(7, 45), new ECB(3, 46)), new ECBlocks(24, new ECB(15, 19), new ECB(2, 20)), new ECBlocks(30, new ECB(3, 15), new ECB(13, 16))), 
	new Version(17, new Array(6, 30, 54, 78), new ECBlocks(28, new ECB(1, 107), new ECB(5, 108)), new ECBlocks(28, new ECB(10, 46), new ECB(1, 47)), new ECBlocks(28, new ECB(1, 22), new ECB(15, 23)), new ECBlocks(28, new ECB(2, 14), new ECB(17, 15))), 
	new Version(18, new Array(6, 30, 56, 82), new ECBlocks(30, new ECB(5, 120), new ECB(1, 121)), new ECBlocks(26, new ECB(9, 43), new ECB(4, 44)), new ECBlocks(28, new ECB(17, 22), new ECB(1, 23)), new ECBlocks(28, new ECB(2, 14), new ECB(19, 15))), 
	new Version(19, new Array(6, 30, 58, 86), new ECBlocks(28, new ECB(3, 113), new ECB(4, 114)), new ECBlocks(26, new ECB(3, 44), new ECB(11, 45)), new ECBlocks(26, new ECB(17, 21), new ECB(4, 22)), new ECBlocks(26, new ECB(9, 13), new ECB(16, 14))), 
	new Version(20, new Array(6, 34, 62, 90), new ECBlocks(28, new ECB(3, 107), new ECB(5, 108)), new ECBlocks(26, new ECB(3, 41), new ECB(13, 42)), new ECBlocks(30, new ECB(15, 24), new ECB(5, 25)), new ECBlocks(28, new ECB(15, 15), new ECB(10, 16))), 
	new Version(21, new Array(6, 28, 50, 72, 94), new ECBlocks(28, new ECB(4, 116), new ECB(4, 117)), new ECBlocks(26, new ECB(17, 42)), new ECBlocks(28, new ECB(17, 22), new ECB(6, 23)), new ECBlocks(30, new ECB(19, 16), new ECB(6, 17))), 
	new Version(22, new Array(6, 26, 50, 74, 98), new ECBlocks(28, new ECB(2, 111), new ECB(7, 112)), new ECBlocks(28, new ECB(17, 46)), new ECBlocks(30, new ECB(7, 24), new ECB(16, 25)), new ECBlocks(24, new ECB(34, 13))), 
	new Version(23, new Array(6, 30, 54, 74, 102), new ECBlocks(30, new ECB(4, 121), new ECB(5, 122)), new ECBlocks(28, new ECB(4, 47), new ECB(14, 48)), new ECBlocks(30, new ECB(11, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(16, 15), new ECB(14, 16))), 
	new Version(24, new Array(6, 28, 54, 80, 106), new ECBlocks(30, new ECB(6, 117), new ECB(4, 118)), new ECBlocks(28, new ECB(6, 45), new ECB(14, 46)), new ECBlocks(30, new ECB(11, 24), new ECB(16, 25)), new ECBlocks(30, new ECB(30, 16), new ECB(2, 17))), 
	new Version(25, new Array(6, 32, 58, 84, 110), new ECBlocks(26, new ECB(8, 106), new ECB(4, 107)), new ECBlocks(28, new ECB(8, 47), new ECB(13, 48)), new ECBlocks(30, new ECB(7, 24), new ECB(22, 25)), new ECBlocks(30, new ECB(22, 15), new ECB(13, 16))), 
	new Version(26, new Array(6, 30, 58, 86, 114), new ECBlocks(28, new ECB(10, 114), new ECB(2, 115)), new ECBlocks(28, new ECB(19, 46), new ECB(4, 47)), new ECBlocks(28, new ECB(28, 22), new ECB(6, 23)), new ECBlocks(30, new ECB(33, 16), new ECB(4, 17))), 
	new Version(27, new Array(6, 34, 62, 90, 118), new ECBlocks(30, new ECB(8, 122), new ECB(4, 123)), new ECBlocks(28, new ECB(22, 45), new ECB(3, 46)), new ECBlocks(30, new ECB(8, 23), new ECB(26, 24)), new ECBlocks(30, new ECB(12, 15), 		new ECB(28, 16))),
	new Version(28, new Array(6, 26, 50, 74, 98, 122), new ECBlocks(30, new ECB(3, 117), new ECB(10, 118)), new ECBlocks(28, new ECB(3, 45), new ECB(23, 46)), new ECBlocks(30, new ECB(4, 24), new ECB(31, 25)), new ECBlocks(30, new ECB(11, 15), new ECB(31, 16))), 
	new Version(29, new Array(6, 30, 54, 78, 102, 126), new ECBlocks(30, new ECB(7, 116), new ECB(7, 117)), new ECBlocks(28, new ECB(21, 45), new ECB(7, 46)), new ECBlocks(30, new ECB(1, 23), new ECB(37, 24)), new ECBlocks(30, new ECB(19, 15), new ECB(26, 16))), 
	new Version(30, new Array(6, 26, 52, 78, 104, 130), new ECBlocks(30, new ECB(5, 115), new ECB(10, 116)), new ECBlocks(28, new ECB(19, 47), new ECB(10, 48)), new ECBlocks(30, new ECB(15, 24), new ECB(25, 25)), new ECBlocks(30, new ECB(23, 15), new ECB(25, 16))), 
	new Version(31, new Array(6, 30, 56, 82, 108, 134), new ECBlocks(30, new ECB(13, 115), new ECB(3, 116)), new ECBlocks(28, new ECB(2, 46), new ECB(29, 47)), new ECBlocks(30, new ECB(42, 24), new ECB(1, 25)), new ECBlocks(30, new ECB(23, 15), new ECB(28, 16))), 
	new Version(32, new Array(6, 34, 60, 86, 112, 138), new ECBlocks(30, new ECB(17, 115)), new ECBlocks(28, new ECB(10, 46), new ECB(23, 47)), new ECBlocks(30, new ECB(10, 24), new ECB(35, 25)), new ECBlocks(30, new ECB(19, 15), new ECB(35, 16))), 
	new Version(33, new Array(6, 30, 58, 86, 114, 142), new ECBlocks(30, new ECB(17, 115), new ECB(1, 116)), new ECBlocks(28, new ECB(14, 46), new ECB(21, 47)), new ECBlocks(30, new ECB(29, 24), new ECB(19, 25)), new ECBlocks(30, new ECB(11, 15), new ECB(46, 16))), 
	new Version(34, new Array(6, 34, 62, 90, 118, 146), new ECBlocks(30, new ECB(13, 115), new ECB(6, 116)), new ECBlocks(28, new ECB(14, 46), new ECB(23, 47)), new ECBlocks(30, new ECB(44, 24), new ECB(7, 25)), new ECBlocks(30, new ECB(59, 16), new ECB(1, 17))), 
	new Version(35, new Array(6, 30, 54, 78, 102, 126, 150), new ECBlocks(30, new ECB(12, 121), new ECB(7, 122)), new ECBlocks(28, new ECB(12, 47), new ECB(26, 48)), new ECBlocks(30, new ECB(39, 24), new ECB(14, 25)),new ECBlocks(30, new ECB(22, 15), new ECB(41, 16))), 
	new Version(36, new Array(6, 24, 50, 76, 102, 128, 154), new ECBlocks(30, new ECB(6, 121), new ECB(14, 122)), new ECBlocks(28, new ECB(6, 47), new ECB(34, 48)), new ECBlocks(30, new ECB(46, 24), new ECB(10, 25)), new ECBlocks(30, new ECB(2, 15), new ECB(64, 16))), 
	new Version(37, new Array(6, 28, 54, 80, 106, 132, 158), new ECBlocks(30, new ECB(17, 122), new ECB(4, 123)), new ECBlocks(28, new ECB(29, 46), new ECB(14, 47)), new ECBlocks(30, new ECB(49, 24), new ECB(10, 25)), new ECBlocks(30, new ECB(24, 15), new ECB(46, 16))), 
	new Version(38, new Array(6, 32, 58, 84, 110, 136, 162), new ECBlocks(30, new ECB(4, 122), new ECB(18, 123)), new ECBlocks(28, new ECB(13, 46), new ECB(32, 47)), new ECBlocks(30, new ECB(48, 24), new ECB(14, 25)), new ECBlocks(30, new ECB(42, 15), new ECB(32, 16))), 
	new Version(39, new Array(6, 26, 54, 82, 110, 138, 166), new ECBlocks(30, new ECB(20, 117), new ECB(4, 118)), new ECBlocks(28, new ECB(40, 47), new ECB(7, 48)), new ECBlocks(30, new ECB(43, 24), new ECB(22, 25)), new ECBlocks(30, new ECB(10, 15), new ECB(67, 16))), 
	new Version(40, new Array(6, 30, 58, 86, 114, 142, 170), new ECBlocks(30, new ECB(19, 118), new ECB(6, 119)), new ECBlocks(28, new ECB(18, 47), new ECB(31, 48)), new ECBlocks(30, new ECB(34, 24), new ECB(34, 25)), new ECBlocks(30, new ECB(20, 15), new ECB(61, 16))));
}



function PerspectiveTransform( a11,  a21,  a31,  a12,  a22,  a32,  a13,  a23,  a33)
{
	this.a11 = a11;
	this.a12 = a12;
	this.a13 = a13;
	this.a21 = a21;
	this.a22 = a22;
	this.a23 = a23;
	this.a31 = a31;
	this.a32 = a32;
	this.a33 = a33;
	this.transformPoints1=function( points)
		{
			var max = points.length;
			var a11 = this.a11;
			var a12 = this.a12;
			var a13 = this.a13;
			var a21 = this.a21;
			var a22 = this.a22;
			var a23 = this.a23;
			var a31 = this.a31;
			var a32 = this.a32;
			var a33 = this.a33;
			for (var i = 0; i < max; i += 2)
			{
				var x = points[i];
				var y = points[i + 1];
				var denominator = a13 * x + a23 * y + a33;
				points[i] = (a11 * x + a21 * y + a31) / denominator;
				points[i + 1] = (a12 * x + a22 * y + a32) / denominator;
			}
		}
	this. transformPoints2=function(xValues, yValues)
		{
			var n = xValues.length;
			for (var i = 0; i < n; i++)
			{
				var x = xValues[i];
				var y = yValues[i];
				var denominator = this.a13 * x + this.a23 * y + this.a33;
				xValues[i] = (this.a11 * x + this.a21 * y + this.a31) / denominator;
				yValues[i] = (this.a12 * x + this.a22 * y + this.a32) / denominator;
			}
		}

	this.buildAdjoint=function()
		{
			// Adjoint is the transpose of the cofactor matrix:
			return new PerspectiveTransform(this.a22 * this.a33 - this.a23 * this.a32, this.a23 * this.a31 - this.a21 * this.a33, this.a21 * this.a32 - this.a22 * this.a31, this.a13 * this.a32 - this.a12 * this.a33, this.a11 * this.a33 - this.a13 * this.a31, this.a12 * this.a31 - this.a11 * this.a32, this.a12 * this.a23 - this.a13 * this.a22, this.a13 * this.a21 - this.a11 * this.a23, this.a11 * this.a22 - this.a12 * this.a21);
		}
	this.times=function( other)
		{
			return new PerspectiveTransform(this.a11 * other.a11 + this.a21 * other.a12 + this.a31 * other.a13, this.a11 * other.a21 + this.a21 * other.a22 + this.a31 * other.a23, this.a11 * other.a31 + this.a21 * other.a32 + this.a31 * other.a33, this.a12 * other.a11 + this.a22 * other.a12 + this.a32 * other.a13, this.a12 * other.a21 + this.a22 * other.a22 + this.a32 * other.a23, this.a12 * other.a31 + this.a22 * other.a32 + this.a32 * other.a33, this.a13 * other.a11 + this.a23 * other.a12 +this.a33 * other.a13, this.a13 * other.a21 + this.a23 * other.a22 + this.a33 * other.a23, this.a13 * other.a31 + this.a23 * other.a32 + this.a33 * other.a33);
		}

}

PerspectiveTransform.quadrilateralToQuadrilateral=function( x0,  y0,  x1,  y1,  x2,  y2,  x3,  y3,  x0p,  y0p,  x1p,  y1p,  x2p,  y2p,  x3p,  y3p)
{
	
	var qToS = this.quadrilateralToSquare(x0, y0, x1, y1, x2, y2, x3, y3);
	var sToQ = this.squareToQuadrilateral(x0p, y0p, x1p, y1p, x2p, y2p, x3p, y3p);
	return sToQ.times(qToS);
}

PerspectiveTransform.squareToQuadrilateral=function( x0,  y0,  x1,  y1,  x2,  y2,  x3,  y3)
{
	 dy2 = y3 - y2;
	 dy3 = y0 - y1 + y2 - y3;
	if (dy2 == 0.0 && dy3 == 0.0)
	{
		return new PerspectiveTransform(x1 - x0, x2 - x1, x0, y1 - y0, y2 - y1, y0, 0.0, 0.0, 1.0);
	}
	else
	{
		 dx1 = x1 - x2;
		 dx2 = x3 - x2;
		 dx3 = x0 - x1 + x2 - x3;
		 dy1 = y1 - y2;
		 denominator = dx1 * dy2 - dx2 * dy1;
		 a13 = (dx3 * dy2 - dx2 * dy3) / denominator;
		 a23 = (dx1 * dy3 - dx3 * dy1) / denominator;
		return new PerspectiveTransform(x1 - x0 + a13 * x1, x3 - x0 + a23 * x3, x0, y1 - y0 + a13 * y1, y3 - y0 + a23 * y3, y0, a13, a23, 1.0);
	}
}

PerspectiveTransform.quadrilateralToSquare=function( x0,  y0,  x1,  y1,  x2,  y2,  x3,  y3)
{
	// Here, the adjoint serves as the inverse:
	return this.squareToQuadrilateral(x0, y0, x1, y1, x2, y2, x3, y3).buildAdjoint();
}

function DetectorResult(bits,  points)
{
	this.bits = bits;
	this.points = points;
}


function Detector(image)
{
	this.image=image;
	this.resultPointCallback = null;
	
	this.sizeOfBlackWhiteBlackRun=function( fromX,  fromY,  toX,  toY)
		{
			// Mild variant of Bresenham's algorithm;
			// see http://en.wikipedia.org/wiki/Bresenham's_line_algorithm
			var steep = Math.abs(toY - fromY) > Math.abs(toX - fromX);
			if (steep)
			{
				var temp = fromX;
				fromX = fromY;
				fromY = temp;
				temp = toX;
				toX = toY;
				toY = temp;
			}
			
			var dx = Math.abs(toX - fromX);
			var dy = Math.abs(toY - fromY);
			var error = - dx >> 1;
			var ystep = fromY < toY?1:- 1;
			var xstep = fromX < toX?1:- 1;
			var state = 0; // In black pixels, looking for white, first or second time
			for (var x = fromX, y = fromY; x != toX; x += xstep)
			{
				
				var realX = steep?y:x;
				var realY = steep?x:y;
				if (state == 1)
				{
					// In white pixels, looking for black
					if (this.image[realX + realY*qrcode.width])
					{
						state++;
					}
				}
				else
				{
					if (!this.image[realX + realY*qrcode.width])
					{
						state++;
					}
				}
				
				if (state == 3)
				{
					// Found black, white, black, and stumbled back onto white; done
					var diffX = x - fromX;
					var diffY = y - fromY;
					return  Math.sqrt( (diffX * diffX + diffY * diffY));
				}
				error += dy;
				if (error > 0)
				{
					if (y == toY)
					{
						break;
					}
					y += ystep;
					error -= dx;
				}
			}
			var diffX2 = toX - fromX;
			var diffY2 = toY - fromY;
			return  Math.sqrt( (diffX2 * diffX2 + diffY2 * diffY2));
		}

	
	this.sizeOfBlackWhiteBlackRunBothWays=function( fromX,  fromY,  toX,  toY)
		{
			
			var result = this.sizeOfBlackWhiteBlackRun(fromX, fromY, toX, toY);
			
			// Now count other way -- don't run off image though of course
			var scale = 1.0;
			var otherToX = fromX - (toX - fromX);
			if (otherToX < 0)
			{
				scale =  fromX /  (fromX - otherToX);
				otherToX = 0;
			}
			else if (otherToX >= qrcode.width)
			{
				scale =  (qrcode.width - 1 - fromX) /  (otherToX - fromX);
				otherToX = qrcode.width - 1;
			}
			var otherToY = Math.floor (fromY - (toY - fromY) * scale);
			
			scale = 1.0;
			if (otherToY < 0)
			{
				scale =  fromY /  (fromY - otherToY);
				otherToY = 0;
			}
			else if (otherToY >= qrcode.height)
			{
				scale =  (qrcode.height - 1 - fromY) /  (otherToY - fromY);
				otherToY = qrcode.height - 1;
			}
			otherToX = Math.floor (fromX + (otherToX - fromX) * scale);
			
			result += this.sizeOfBlackWhiteBlackRun(fromX, fromY, otherToX, otherToY);
			return result - 1.0; // -1 because we counted the middle pixel twice
		}
		

	
	this.calculateModuleSizeOneWay=function( pattern,  otherPattern)
		{
			var moduleSizeEst1 = this.sizeOfBlackWhiteBlackRunBothWays(Math.floor( pattern.X), Math.floor( pattern.Y), Math.floor( otherPattern.X), Math.floor(otherPattern.Y));
			var moduleSizeEst2 = this.sizeOfBlackWhiteBlackRunBothWays(Math.floor(otherPattern.X), Math.floor(otherPattern.Y), Math.floor( pattern.X), Math.floor(pattern.Y));
			if (isNaN(moduleSizeEst1))
			{
				return moduleSizeEst2 / 7.0;
			}
			if (isNaN(moduleSizeEst2))
			{
				return moduleSizeEst1 / 7.0;
			}
			// Average them, and divide by 7 since we've counted the width of 3 black modules,
			// and 1 white and 1 black module on either side. Ergo, divide sum by 14.
			return (moduleSizeEst1 + moduleSizeEst2) / 14.0;
		}

	
	this.calculateModuleSize=function( topLeft,  topRight,  bottomLeft)
		{
			// Take the average
			return (this.calculateModuleSizeOneWay(topLeft, topRight) + this.calculateModuleSizeOneWay(topLeft, bottomLeft)) / 2.0;
		}

	this.distance=function( pattern1,  pattern2)
	{
		xDiff = pattern1.X - pattern2.X;
		yDiff = pattern1.Y - pattern2.Y;
		return  Math.sqrt( (xDiff * xDiff + yDiff * yDiff));
	}
	this.computeDimension=function( topLeft,  topRight,  bottomLeft,  moduleSize)
		{
			
			var tltrCentersDimension = Math.round(this.distance(topLeft, topRight) / moduleSize);
			var tlblCentersDimension = Math.round(this.distance(topLeft, bottomLeft) / moduleSize);
			var dimension = ((tltrCentersDimension + tlblCentersDimension) >> 1) + 7;
			switch (dimension & 0x03)
			{
				
				// mod 4
				case 0: 
					dimension++;
					break;
					// 1? do nothing
				
				case 2: 
					dimension--;
					break;
				
				case 3: 
					throw "Error";
				}
			return dimension;
		}

	this.findAlignmentInRegion=function( overallEstModuleSize,  estAlignmentX,  estAlignmentY,  allowanceFactor)
		{
			// Look for an alignment pattern (3 modules in size) around where it
			// should be
			var allowance = Math.floor (allowanceFactor * overallEstModuleSize);
			var alignmentAreaLeftX = Math.max(0, estAlignmentX - allowance);
			var alignmentAreaRightX = Math.min(qrcode.width - 1, estAlignmentX + allowance);
			if (alignmentAreaRightX - alignmentAreaLeftX < overallEstModuleSize * 3)
			{
				throw "Error";
			}
			
			var alignmentAreaTopY = Math.max(0, estAlignmentY - allowance);
			var alignmentAreaBottomY = Math.min(qrcode.height - 1, estAlignmentY + allowance);
			
			var alignmentFinder = new AlignmentPatternFinder(this.image, alignmentAreaLeftX, alignmentAreaTopY, alignmentAreaRightX - alignmentAreaLeftX, alignmentAreaBottomY - alignmentAreaTopY, overallEstModuleSize, this.resultPointCallback);
			return alignmentFinder.find();
		}
		
	this.createTransform=function( topLeft,  topRight,  bottomLeft, alignmentPattern, dimension)
		{
			var dimMinusThree =  dimension - 3.5;
			var bottomRightX;
			var bottomRightY;
			var sourceBottomRightX;
			var sourceBottomRightY;
			if (alignmentPattern != null)
			{
				bottomRightX = alignmentPattern.X;
				bottomRightY = alignmentPattern.Y;
				sourceBottomRightX = sourceBottomRightY = dimMinusThree - 3.0;
			}
			else
			{
				// Don't have an alignment pattern, just make up the bottom-right point
				bottomRightX = (topRight.X - topLeft.X) + bottomLeft.X;
				bottomRightY = (topRight.Y - topLeft.Y) + bottomLeft.Y;
				sourceBottomRightX = sourceBottomRightY = dimMinusThree;
			}
			
			var transform = PerspectiveTransform.quadrilateralToQuadrilateral(3.5, 3.5, dimMinusThree, 3.5, sourceBottomRightX, sourceBottomRightY, 3.5, dimMinusThree, topLeft.X, topLeft.Y, topRight.X, topRight.Y, bottomRightX, bottomRightY, bottomLeft.X, bottomLeft.Y);
			
			return transform;
		}		
	
	this.sampleGrid=function( image,  transform,  dimension)
		{
			
			var sampler = GridSampler;
			return sampler.sampleGrid3(image, dimension, transform);
		}
	
	this.processFinderPatternInfo = function( info)
		{
			
			var topLeft = info.TopLeft;
			var topRight = info.TopRight;
			var bottomLeft = info.BottomLeft;
			
			var moduleSize = this.calculateModuleSize(topLeft, topRight, bottomLeft);
			if (moduleSize < 1.0)
			{
				throw "Error";
			}
			var dimension = this.computeDimension(topLeft, topRight, bottomLeft, moduleSize);
			var provisionalVersion = Version.getProvisionalVersionForDimension(dimension);
			var modulesBetweenFPCenters = provisionalVersion.DimensionForVersion - 7;
			
			var alignmentPattern = null;
			// Anything above version 1 has an alignment pattern
			if (provisionalVersion.AlignmentPatternCenters.length > 0)
			{
				
				// Guess where a "bottom right" finder pattern would have been
				var bottomRightX = topRight.X - topLeft.X + bottomLeft.X;
				var bottomRightY = topRight.Y - topLeft.Y + bottomLeft.Y;
				
				// Estimate that alignment pattern is closer by 3 modules
				// from "bottom right" to known top left location
				var correctionToTopLeft = 1.0 - 3.0 /  modulesBetweenFPCenters;
				var estAlignmentX = Math.floor (topLeft.X + correctionToTopLeft * (bottomRightX - topLeft.X));
				var estAlignmentY = Math.floor (topLeft.Y + correctionToTopLeft * (bottomRightY - topLeft.Y));
				
				// Kind of arbitrary -- expand search radius before giving up
				for (var i = 4; i <= 16; i <<= 1)
				{
					//try
					//{
						alignmentPattern = this.findAlignmentInRegion(moduleSize, estAlignmentX, estAlignmentY,  i);
						break;
					//}
					//catch (re)
					//{
						// try next round
					//}
				}
				// If we didn't find alignment pattern... well try anyway without it
			}
			
			var transform = this.createTransform(topLeft, topRight, bottomLeft, alignmentPattern, dimension);
			
			var bits = this.sampleGrid(this.image, transform, dimension);
			
			var points;
			if (alignmentPattern == null)
			{
				points = new Array(bottomLeft, topLeft, topRight);
			}
			else
			{
				points = new Array(bottomLeft, topLeft, topRight, alignmentPattern);
			}
			return new DetectorResult(bits, points);
		}
		

	
	this.detect=function()
	{
		var info =  new FinderPatternFinder().findFinderPattern(this.image);
			
		return this.processFinderPatternInfo(info); 
	}
}


var FORMAT_INFO_MASK_QR = 0x5412;
var FORMAT_INFO_DECODE_LOOKUP = new Array(new Array(0x5412, 0x00), new Array(0x5125, 0x01), new Array(0x5E7C, 0x02), new Array(0x5B4B, 0x03), new Array(0x45F9, 0x04), new Array(0x40CE, 0x05), new Array(0x4F97, 0x06), new Array(0x4AA0, 0x07), new Array(0x77C4, 0x08), new Array(0x72F3, 0x09), new Array(0x7DAA, 0x0A), new Array(0x789D, 0x0B), new Array(0x662F, 0x0C), new Array(0x6318, 0x0D), new Array(0x6C41, 0x0E), new Array(0x6976, 0x0F), new Array(0x1689, 0x10), new Array(0x13BE, 0x11), new Array(0x1CE7, 0x12), new Array(0x19D0, 0x13), new Array(0x0762, 0x14), new Array(0x0255, 0x15), new Array(0x0D0C, 0x16), new Array(0x083B, 0x17), new Array(0x355F, 0x18), new Array(0x3068, 0x19), new Array(0x3F31, 0x1A), new Array(0x3A06, 0x1B), new Array(0x24B4, 0x1C), new Array(0x2183, 0x1D), new Array(0x2EDA, 0x1E), new Array(0x2BED, 0x1F));
var BITS_SET_IN_HALF_BYTE = new Array(0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4);


function FormatInformation(formatInfo)
{
	this.errorCorrectionLevel = ErrorCorrectionLevel.forBits((formatInfo >> 3) & 0x03);
	this.dataMask =  (formatInfo & 0x07);

	this.__defineGetter__("ErrorCorrectionLevel", function()
	{
		return this.errorCorrectionLevel;
	});
	this.__defineGetter__("DataMask", function()
	{
		return this.dataMask;
	});
	this.GetHashCode=function()
	{
		return (this.errorCorrectionLevel.ordinal() << 3) |  dataMask;
	}
	this.Equals=function( o)
	{
		var other =  o;
		return this.errorCorrectionLevel == other.errorCorrectionLevel && this.dataMask == other.dataMask;
	}
}

FormatInformation.numBitsDiffering=function( a,  b)
{
	a ^= b; // a now has a 1 bit exactly where its bit differs with b's
	// Count bits set quickly with a series of lookups:
	return BITS_SET_IN_HALF_BYTE[a & 0x0F] + BITS_SET_IN_HALF_BYTE[(URShift(a, 4) & 0x0F)] + BITS_SET_IN_HALF_BYTE[(URShift(a, 8) & 0x0F)] + BITS_SET_IN_HALF_BYTE[(URShift(a, 12) & 0x0F)] + BITS_SET_IN_HALF_BYTE[(URShift(a, 16) & 0x0F)] + BITS_SET_IN_HALF_BYTE[(URShift(a, 20) & 0x0F)] + BITS_SET_IN_HALF_BYTE[(URShift(a, 24) & 0x0F)] + BITS_SET_IN_HALF_BYTE[(URShift(a, 28) & 0x0F)];
}

FormatInformation.decodeFormatInformation=function( maskedFormatInfo)
{
	var formatInfo = FormatInformation.doDecodeFormatInformation(maskedFormatInfo);
	if (formatInfo != null)
	{
		return formatInfo;
	}
	// Should return null, but, some QR codes apparently
	// do not mask this info. Try again by actually masking the pattern
	// first
	return FormatInformation.doDecodeFormatInformation(maskedFormatInfo ^ FORMAT_INFO_MASK_QR);
}
FormatInformation.doDecodeFormatInformation=function( maskedFormatInfo)
{
	// Find the int in FORMAT_INFO_DECODE_LOOKUP with fewest bits differing
	var bestDifference = 0xffffffff;
	var bestFormatInfo = 0;
	for (var i = 0; i < FORMAT_INFO_DECODE_LOOKUP.length; i++)
	{
		var decodeInfo = FORMAT_INFO_DECODE_LOOKUP[i];
		var targetInfo = decodeInfo[0];
		if (targetInfo == maskedFormatInfo)
		{
			// Found an exact match
			return new FormatInformation(decodeInfo[1]);
		}
		var bitsDifference = this.numBitsDiffering(maskedFormatInfo, targetInfo);
		if (bitsDifference < bestDifference)
		{
			bestFormatInfo = decodeInfo[1];
			bestDifference = bitsDifference;
		}
	}
	// Hamming distance of the 32 masked codes is 7, by construction, so <= 3 bits
	// differing means we found a match
	if (bestDifference <= 3)
	{
		return new FormatInformation(bestFormatInfo);
	}
	return null;
}



function ErrorCorrectionLevel(ordinal,  bits, name)
{
	this.ordinal_Renamed_Field = ordinal;
	this.bits = bits;
	this.name = name;
	this.__defineGetter__("Bits", function()
	{
		return this.bits;
	});
	this.__defineGetter__("Name", function()
	{
		return this.name;
	});
	this.ordinal=function()
	{
		return this.ordinal_Renamed_Field;
	}
}

ErrorCorrectionLevel.forBits=function( bits)
{
	if (bits < 0 || bits >= FOR_BITS.length)
	{
		throw "ArgumentException";
	}
	return FOR_BITS[bits];
}

var L = new ErrorCorrectionLevel(0, 0x01, "L");
var M = new ErrorCorrectionLevel(1, 0x00, "M");
var Q = new ErrorCorrectionLevel(2, 0x03, "Q");
var H = new ErrorCorrectionLevel(3, 0x02, "H");
var FOR_BITS = new Array( M, L, H, Q);



function BitMatrix( width,  height)
{
	if(!height)
		height=width;
	if (width < 1 || height < 1)
	{
		throw "Both dimensions must be greater than 0";
	}
	this.width = width;
	this.height = height;
	var rowSize = width >> 5;
	if ((width & 0x1f) != 0)
	{
		rowSize++;
	}
	this.rowSize = rowSize;
	this.bits = new Array(rowSize * height);
	for(var i=0;i<this.bits.length;i++)
		this.bits[i]=0;
	
	this.__defineGetter__("Width", function()
	{
		return this.width;
	});
	this.__defineGetter__("Height", function()
	{
		return this.height;
	});
	this.__defineGetter__("Dimension", function()
	{
		if (this.width != this.height)
		{
			throw "Can't call getDimension() on a non-square matrix";
		}
		return this.width;
	});
	
	this.get_Renamed=function( x,  y)
		{
			var offset = y * this.rowSize + (x >> 5);
			return ((URShift(this.bits[offset], (x & 0x1f))) & 1) != 0;
		}
	this.set_Renamed=function( x,  y)
		{
			var offset = y * this.rowSize + (x >> 5);
			this.bits[offset] |= 1 << (x & 0x1f);
		}
	this.flip=function( x,  y)
		{
			var offset = y * this.rowSize + (x >> 5);
			this.bits[offset] ^= 1 << (x & 0x1f);
		}
	this.clear=function()
		{
			var max = this.bits.length;
			for (var i = 0; i < max; i++)
			{
				this.bits[i] = 0;
			}
		}
	this.setRegion=function( left,  top,  width,  height)
		{
			if (top < 0 || left < 0)
			{
				throw "Left and top must be nonnegative";
			}
			if (height < 1 || width < 1)
			{
				throw "Height and width must be at least 1";
			}
			var right = left + width;
			var bottom = top + height;
			if (bottom > this.height || right > this.width)
			{
				throw "The region must fit inside the matrix";
			}
			for (var y = top; y < bottom; y++)
			{
				var offset = y * this.rowSize;
				for (var x = left; x < right; x++)
				{
					this.bits[offset + (x >> 5)] |= 1 << (x & 0x1f);
				}
			}
		}
}



function DataBlock(numDataCodewords,  codewords)
{
	this.numDataCodewords = numDataCodewords;
	this.codewords = codewords;
	
	this.__defineGetter__("NumDataCodewords", function()
	{
		return this.numDataCodewords;
	});
	this.__defineGetter__("Codewords", function()
	{
		return this.codewords;
...

This file has been truncated, please download it to see its full contents.

reader.js

JavaScript
Camera control
//Copyright <2019> <VisteliLabs>
//Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
//The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

var token="input_your_token_here";
var deviceId = "input_your_device_id_here";


document.addEventListener("DOMContentLoaded", function() {

    var fileSelector = document.querySelector("input[type=file]");
    var qr = document.querySelector("#qr");
    
    fileSelector.addEventListener("change", function() {
         var reader = new FileReader();
         reader.addEventListener("load", function(e) {
            qrcode.decode(e.target.result);
            qr.style.display = "block";
            qr.src = e.target.result;
         });
         reader.readAsDataURL(fileSelector.files[0]);

	});

    var btnStartCamera = document.querySelector("#btnStartCamera");
    var btnTakeSnapshot = document.querySelector("#btnTakeSnapshot");
    btnStartCamera.addEventListener("click", startCamera);
    btnTakeSnapshot.addEventListener("click", getSnapshot);
});

qrcode.callback = function(data) {
    var output = document.querySelector("output");
    output.innerHTML = "QR Code Data 2: " + data;
    var sendData = window.sessionStorage["passphrase"];
    if (data == sendData)
    confimCodeParticle();
}

var video;

const constraints = {
    advanced: [{
        facingMode: "environment"
    }]
};

function startCamera() {
    if (navigator.getUserMedia != undefined) {
        navigator.getUserMedia({video: constraints, audio: true}, function(localMediaStream) {
            video = document.querySelector('video');
            try {
                video.srcObject = localMediaStream;
              } catch (error) {
                video.src = window.URL.createObjectURL(localMediaStream);
              } 
              video.play();
        }, function() {
            alert("Error opening the camera");
        });
        } else {
        alert("You don't have camera access");
    }
}

function getSnapshot() {
   
    var canvas = document.createElement('canvas');
    canvas.width = 640;
    canvas.height = 480;
    var ctx = canvas.getContext('2d');

    ctx.drawImage(video, 0, 0, canvas.width, canvas.height);

    var image = canvas.toDataURL('image/jpeg');
    qrcode.decode(image);
    qr.style.display = "block";
    qr.src = image;
    image.display();
}  

function confimCodeParticle()
{
    var xhttp = new XMLHttpRequest();

    xhttp.open("POST", "https://api.particle.io/v1/devices/"+deviceId+"/confirmSR", false);
    xhttp.setRequestHeader("Authorization", "Bearer "+token);
    xhttp.setRequestHeader("Content-Type", "application/json");
    xhttp.send("{\"arg\": \"\"}");
}

Credits

Irak Mayer

Irak Mayer

9 projects • 5 followers
Stephanie Vicarte

Stephanie Vicarte

9 projects • 7 followers
Elizabeth Vicarte

Elizabeth Vicarte

6 projects • 4 followers

Comments

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