Treece HoganKolton Hawks
Published © GPL3+

Animal Water Monitor

This project helps save ones time from constantly checking water fixtures and assures that the animals will always have water.

EasyFull instructions provided3 hours220
Animal Water Monitor

Things used in this project

Hardware components

Photon
Particle Photon
×1
Breadboard (generic)
Breadboard (generic)
×1
Jumper wires (generic)
Jumper wires (generic)
×2
Self-Tapping Screw
OpenBuilds Self-Tapping Screw
×2

Software apps and online services

Pushbullet

Hand tools and fabrication machines

Screwdriver
Plastic Water Bowl

Story

Read more

Schematics

Wiring Schematic

Black wire is ground and goes to bottom of the water container. The red wire is positive and goes to the water level at which you would like to be notified.
Schematic uzdzun0kff

Code

Building Code

C/C++
This is the code you will put into Particle builder
// This #include statement was automatically added by the Particle IDE.
#include "elapsedMillis/elapsedMillis.h"

// This #include statement was automatically added by the Particle IDE.
#include "elapsedMillis/elapsedMillis.h"

String _version = "0.04";

//this reads the flood sensor every 2 seconds
#define FLOOD_READ_INTERVAL 2000

//this defines the frequency of the notifications sent to the user
#define FLOOD_FIRST_ALARM 10000 //10 seconds
#define FLOOD_SECOND_ALARM 60000 //1 minute
#define FLOOD_THIRD_ALARM 300000 //5 minutes
#define FLOOD_FOURTH_ALARM 900000 //15 minutes
#define FLOOD_FIFTH_ALARM 3600000 //1 hour
#define FLOOD_SIXTH_ALARM 14400000 //4 hours - and every 4 hours ever after, until the situation is rectified (ie no more water is detected)

#define FLOOD_NOTIF "FLOOD"

elapsedMillis flood_timer;
elapsedMillis flood_alarm_timer;

int flood_alarms_array[6]={FLOOD_FIRST_ALARM, FLOOD_SECOND_ALARM, FLOOD_THIRD_ALARM, FLOOD_FOURTH_ALARM, FLOOD_FIFTH_ALARM, FLOOD_SIXTH_ALARM};
int flood_alarm_index = 0;
bool flood_detected = false;
unsigned long flood_next_alarm = 0;

int FLOOD_SENSOR = D0;
int LED = D7;

void setup() {
 pinMode(FLOOD_SENSOR, INPUT_PULLUP);
 pinMode(LED, OUTPUT);
 Spark.publish("device starting", "Firmware version: " + _version, 60, PRIVATE);
}

void loop() {

    flood_check();
    
    if ( flood_detected ) {
        flood_notify_user();
    }
}

/*******************************************************************************
 * Function Name  : flood_check
 * Description    : check water leak sensor at FLOOD_READ_INTERVAL, turns on led on D7 and raises alarm if water is detected
 * Return         : 0
 *******************************************************************************/
int flood_check()
{
    if (flood_timer < FLOOD_READ_INTERVAL) {
        return 0;
    }
    
    //time is up, so reset timer
    flood_timer = 0;

    if (digitalRead(FLOOD_SENSOR)) {
        
        //if flood is already detected, no need to do anything, since an alarm will be fired
        if (flood_detected){
            return 0;
        }
        
        flood_detected = true;
    
        //reset alarm timer
        flood_alarm_timer = 0;

        //set next alarm
        flood_alarm_index = 0;
        flood_next_alarm = flood_alarms_array[0];
        
        digitalWrite(LED,HIGH);
    } else {
        
        digitalWrite(LED,LOW);
        flood_detected = false;
    }
    return 0;
}

/*******************************************************************************
 * Function Name  : flood_notify_user
 * Description    : will fire notifications to user at scheduled intervals
 * Return         : 0
 *******************************************************************************/
int flood_notify_user()
{

    if (flood_alarm_timer < flood_next_alarm) {
        return 0;
    }

    
    //time is up, so reset timer
    flood_alarm_timer = 0;
    
    //set next alarm or just keep current one if there are no more alarms to set
    if (flood_alarm_index < arraySize(flood_alarms_array)-1) {
        flood_alarm_index = flood_alarm_index + 1;
        flood_next_alarm = flood_alarms_array[flood_alarm_index];
    }

    //send an alarm to user (this one goes to the dashboard)
    Spark.publish(FLOOD_NOTIF, "Livestock Need Water!", 60, PRIVATE);

    //send an alarm to user (this one goes to pushbullet servers)
    Spark.publish("pushbullet", "Livestock Need Water!", 60, PRIVATE);
   
   return 0; 
}

This is the JSON.file code

C/C++
This is put into the integration within particle dashboard.
{
  "eventName": "pushbullet",
  "url": "https://api.pushbullet.com/v2/pushes",
  "requestType": "POST",
  "headers": {
    "Authorization": "Bearer access key",
    "Content-Type": "application/json"
  },
  "json": {
      "type": "note",
      "title": "{{SPARK_EVENT_VALUE}}",
      "body": ""
  },
  "mydevices": true
}

Graphing and linking

C/C++
This code just shows our professor how we linked our photons together and sent data to them along with sending data collected to IFTTT to be graphed. This is not needed if you want a system to check the water status.
// This #include statement was automatically added by the Particle IDE.
#include <elapsedMillis.h>

// This #include statement was automatically added by the Particle IDE.
#include "elapsedMillis/elapsedMillis.h"

// This #include statement was automatically added by the Particle IDE.
#include "elapsedMillis/elapsedMillis.h"

String _version = "0.04";

//this reads the flood sensor every 2 seconds
#define FLOOD_READ_INTERVAL 2000

//this defines the frequency of the notifications sent to the user
#define FLOOD_FIRST_ALARM 10000 //10 seconds
#define FLOOD_SECOND_ALARM 60000 //1 minute
#define FLOOD_THIRD_ALARM 300000 //5 minutes
#define FLOOD_FOURTH_ALARM 900000 //15 minutes
#define FLOOD_FIFTH_ALARM 3600000 //1 hour
#define FLOOD_SIXTH_ALARM 14400000 //4 hours - and every 4 hours ever after, until the situation is rectified (ie no more water is detected)

#define FLOOD_NOTIF "FLOOD"

elapsedMillis flood_timer;
elapsedMillis flood_alarm_timer;

int flood_alarms_array[6]={FLOOD_FIRST_ALARM, FLOOD_SECOND_ALARM, FLOOD_THIRD_ALARM, FLOOD_FOURTH_ALARM, FLOOD_FIFTH_ALARM, FLOOD_SIXTH_ALARM};
int flood_alarm_index = 0;
bool flood_detected = false;
unsigned long flood_next_alarm = 0;
bool auxEvent = Particle.function("blinkLED",blinkLed);

int FLOOD_SENSOR = D0;
int LED = D7;

void setup() {
 pinMode(FLOOD_SENSOR, INPUT_PULLUP);
 pinMode(LED, OUTPUT);
 Spark.publish("device starting", "Firmware version: " + _version, 60, PRIVATE);
}

void loop() {

    flood_check();
    
    if ( flood_detected ) {
        flood_notify_user();
    }
    
}

/*******************************************************************************
 * Function Name  : flood_check
 * Description    : check water leak sensor at FLOOD_READ_INTERVAL, turns on led on D7 and raises alarm if water is detected
 * Return         : 0
 *******************************************************************************/
int flood_check()
{
    if (flood_timer < FLOOD_READ_INTERVAL) {
        return 0;
    }
    
    //time is up, so reset timer
    flood_timer = 0;

    if (digitalRead(FLOOD_SENSOR)) {
        
        //if flood is already detected, no need to do anything, since an alarm will be fired
        if (flood_detected){
            //IFTT
            Particle.publish("Water_check", "1");
            return 0;
        }
        
        flood_detected = true;
    
        //reset alarm timer
        flood_alarm_timer = 0;

        //set next alarm
        flood_alarm_index = 0;
        flood_next_alarm = flood_alarms_array[0];
        
        digitalWrite(LED,HIGH);
    } else {
        
        digitalWrite(LED,LOW);
        flood_detected = false;
    }
    return 0;
}

/*******************************************************************************
 * Function Name  : flood_notify_user
 * Description    : will fire notifications to user at scheduled intervals
 * Return         : 0
 *******************************************************************************/
int flood_notify_user()
{

    if (flood_alarm_timer < flood_next_alarm) {
        return 0;
    }

    
    //time is up, so reset timer
    flood_alarm_timer = 0;
    
    //set next alarm or just keep current one if there are no more alarms to set
    if (flood_alarm_index < arraySize(flood_alarms_array)-1) {
        flood_alarm_index = flood_alarm_index + 1;
        flood_next_alarm = flood_alarms_array[flood_alarm_index];
    }

    //send an alarm to user (this one goes to the dashboard)
    Spark.publish(FLOOD_NOTIF, "Livestock Need Water!", 60, PRIVATE);

    //send an alarm to user (this one goes to pushbullet servers)
    Spark.publish("pushbullet", "Livestock Need Water!", 60, PRIVATE);
    
    //IFTT
    Particle.publish("Water_check", "0");
   
   return 0; 
}

/****************************************************************************
 * Function Name    : blinkL(String)
 * Description      : will blink D7 LED 20 times
 * Return           : 0
 ****************************************************************************/
int blinkLed(String s)
{
    for(int k=0; k<20; k++)     //k<(number of blinks+1)
    {
        digitalWrite(LED,HIGH);
        delay(250);
        digitalWrite(LED,LOW);
        delay(250);
    }
    
    return 0;
}

Credits

Treece Hogan

Treece Hogan

1 project • 0 followers
Engineering student at UNC Charlotte
Contact
Kolton Hawks

Kolton Hawks

1 project • 0 followers
Mechanical Engineering Student at UNC-Charlotte
Contact
Thanks to William Wiseman.

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